This paper proposes a way of thinking about physical making, from the perspective of end-user programming. It addresses current interest arising from the Maker/Hackerspace movement, which aims to democratise the means of creating new mechanical and electronic (mechatronic) devices. By applying insights from the domain of end-user programming, it proposes ways that mechatronic making can be made more accessible to a wider audience, just as programming has been made more accessible to a wider audience through end-user programming.
Type of Publication: Paper
Conference: PPIG 2016 - 27th Annual Conference
Publication Year: 2016
Paper #: 18