With the advancement of the World Wide Web, networked computing has become an essential determinant on how people access and exchange information. The integration of human factors in networked computing has the intrinsic goal of improving the effectiveness of computer-to-human interaction and, ultimately, of human-to-human communication.
Whilst the HCI community looks predominantly at the application layer and the telecommunications community at the lower end of the ISO OSI stack, little work has been published in bridging the gap between these two communities. Indeed, the human element is often neglected in Quality of Service negotiation protocols. Not only does this have a negative and undesirable impact on the user's experience of networked computing, it also discards the potential for more economical resource allocation strategies. With the proliferation of ubiquitous multimedia in predominantly bandwidth-constrained environments, more research is needed towards integrating and mapping perceptual/human factors considerations across the protocol stack and building truly end-to-end communication solutions.
Topics of interest include, but are not limited to:
More information can be found on in the Computers in Human Behaviour Journal.
Inclusive Education in Computer Science
The 12th Annual Conference on Innovation and Technology in Computer Science Education
25-27 June 2007
University of Dundee, Scotland
The program will consist of:
The University of Dundee has a strong reputation in developing computer systems for users with special needs, accessibility of digital media and widening participation in higher education.
For more details, and to register your interest visit the ITiCSE website.
University of Sussex
Department of Informatics
Central themes include:
More information can be found from the HCTW web site.
October 10-12, 2006
The London Convention Center
London, Ontario, Canada
Future Play will be running panels on 'The Future of Women in Game Design and Game Development', 'Navigating University and College Administrations with New Game Curricula' and on 'Indigenous Games'
For more information and registration please visit Futureplay.org.