16th November 2010
The Psychology of Programming Interest Group (PPIG) invites software engineers and researchers to submit abstracts for its 6th Work-in-Progress meeting, to be held at the School of Computing at the University of Dundee, Scotland. The PPIG work-in-progress workshop is a forum in which researchers at all levels can present and discuss current work, recent results and developments concerned with psychological aspects of software development. A feature of the PPIG workshops has been their openness to a wide spectrum of concerns related to programming and software engineering, from the design of programming languages to communication issues in software teams and from computing education to high-performance professional practice. Similarly, PPIG encourages a broad spectrum of research approaches, from theoretical perspectives drawing on psychological theory to empirical perspectives grounded in real-world experience.
Madrid, Spain, September 2010
PPIG 2010 will be collocated with VL/HCC'10 in Madrid! A great opportunity to participate in both. In accordance with PPIG tradition PPIG 2010 will be a place where psychologists, ethnographers, software engineers, computer scientists and just about anyone who is interested in furthering our understanding and application of the psychology of programming, can present and discuss their recent work. We look forward to the typical lively discussions between experienced researchers, practitioners and doctoral students. Students will also be able to attend the PPIG Doctoral Consortium, a special session where they can present and receive feedback on their PhD research. A full call for papers will be coming out soon.
Madrid, Spain, 21-25 September 2010
From the beginning of the computer age, researchers and computing practitioners have sought ways to make interactions with computers more human-oriented. For example, visual languages have long been used to provide effective communication between humans and computers. Visual languages have been successfully employed for end-user programming, modeling, and rapid prototyping; they have supported design activities by people of many disciplines and backgrounds including architects, artists, children, engineers, and scientists. In the last few years, a number of languages and technologies have incorporated visual interfaces to facilitate human-human communication through Web technology and electronic mobile devices.
The IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) is the premier international forum for researchers and industrial practitioners to discuss the theory, applications and evaluation of technologies, visual and otherwise, that make computing more accessible to humans. Established in 1984, the mission of the IEEE Symposium on Visual Languages and Human-Centric Computing is to support the design, formalization, implementation, and evaluation of computing languages that are easier to learn, easier to use, and easier to understand by a broader group of people.
This includes all research aimed at the above mission, regardless of whether it uses entirely visual technology, text, sound, virtual reality, the Web, or other technologies. Examples of research addressing this problem include, but are not limited to, language and environment design and implementation; theory and empirical studies that support the many media used toward this goal; and software comprehension (including software visualization), modeling, and engineering, especially as they are applied toward the above goal.
We solicit original, unpublished research papers that focus on one or more aspects of human-centric computing technology--for instance visual programming or interaction, text, sound, virtual reality, the Web, or other multimedia technologies. Research papers may address cognitive, social, cultural and design aspects, underlying theories, formal methods, taxonomies, implementation efforts, tool support, and empirical studies. We also solicit short papers that present work in progress or demonstrations of tools. Areas of interest include, but are not limited to, the following:
Abstract submission: 22 February 2010
Paper submission: 8 March 2010
Notification of decision: 18 May 2010
Camera-ready copy: 14 June 2010
Although the paper deadline has now passed, an IEEE Software special issue has requested 'high quality examples of multi-disciplinary research and practice that explore how cooperative and human aspects affect how software is created and evolved, both in terms of the challenges and the successes which arise when the human aspect is considered. We are looking for papers with practical reliable insights that can be applied in real-world software development contexts'.
It is interesting to note that the call for papers have requested that submissions should have a practical orientation, and be written in a style accessible to practitioners.
The anticipated publication date is between November and December 2009. We look forward to learning more about the special issue when it is released.